a nice review of Q & A


Back in 2007, as part of the celebration of Star Trek: The Next Generation‘s 20th anniversary, I wrote the novel Q & A, which was the ultimate Q story, showing that everything Q did in all his appearances was all geared toward one particular goal.

JL Gribble bought the book from me at Capclave last year, and she just reviewed it on her blog. And she liked it, too! Check it out!

An excerpt:

Yay for multiverses! DeCandido takes threads from through-out the history of The Next Generation and crafts a solid, enjoyable adventure. I highly recommend this stand-alone novel to all Star Trek fans.

Star Trek: Picard First Season Overview


A look back on the first season of Picard, the first Trek production since 2002 that wasn’t a prequel — the good, the bad, the ugly, the nifty, the not-so-nifty, the finished, and the unresolved. Also, I want more Kestra, please. My overview of the inaugural season of Sir Patrick Stewart’s return to the role that made him a household name is now up on Tor.com.

An excerpt:

One of the things I particularly enjoyed about this season is that this is the first Star Trek season that feels like it takes place in a galaxy where people live. It’s partly a function of it being the only series not to take place on a military installation of some kind—aside from DS9 all the others take place completely on starships, and DS9 takes place on what used to be a Cardassian station. But the waning days of the 24th century look lived-in. A lot of the thanks likely goes to director Hanelle M. Culpepper, who directed the first three episodes of the season. The visual feel she established is a perfect mix of old and new, with Star Trek’s trademark nostalgia for old things mixed with high-tech accoutrements. It feels like a happy future that acknowledges the past while still willing to move forward.

Star Trek: Voyager Rewatch: “Non Sequitur”


Harry Kim finds himself in a changed reality where he’s home safe with his fiancée and not trapped 70,000 light-years from home. For some reason, he decides to change reality back. The Star Trek: Voyager Rewatch encounters a “Non Sequitur.”

An excerpt:

There are so many ways this could have worked. One is to give us some idea who Daniel Byrd is, and why it would be so much worse for him to be stuck in the Delta Quadrant than it would be Kim. Heck, keep it simple and clichéd: he left a pregnant wife behind, and Kim doesn’t want that kid to grow up without a father.

Better yet, find out that they discovered the wreckage of Voyager in the Badlands, and according to the sensor logs, they tried to return home through the Caretaker’s array and were destroyed. In which case, Kim would try to restore the timeline so his friends wouldn’t all die, because being stuck in the Delta Quadrant is better than being dead.

irons in the fire update


Writing fiction has proven difficult since this whole coronavirus thing came crashing down on us. I’ve written all of 179 words of fiction in the last week and a half. And I’ve got two projects I’ve been behind on for months, and I’m now even more behind, and ARRRRGH!

Anyhow, I’m doing one of these for the first time in forever, mostly to keep myself honest.

To Hell and RegroupThis collaboration with David Sherman on the final book of his “18th Race” trilogy is almost done. I have a couple of chapters to go, then I can finally get it out the door. Originally this was to debut at Balticon, but that con has obviously been cancelled. How-some-ever, there should be a Kickstarter for this soonish, and it will be published by eSpec Books.

Collaborative thrillers. Still seeking a publisher for the first of these. I’m most of the way through the second one — another one I should’ve finished ages ago. Sigh. This timeline sucks.

“Materfamilias.” My story for Bad Ass Moms, which needs to be done — well, now, but will be done, um, soon. Sigh.

“The Gorvangin Rampages” and “Ragnarok and a Hard Place.” These two stories — which you can still support on Indie GoGo and get cool rewards! — are next on the docket after the above three are done.

Bram Gold Book 2. I have a plot for the sequel to A Furnace Sealed, but not a title yet. My working title is Life from Lifelessness, but my publisher convinced me that it was a lousy title for a novel. (He didn’t have to work very hard to convince me, mind you.) Anyhow, that needs to be written.

Phoenix PrecinctThe next Precinct book also has a plot, and just needs me to write it.

Gaming tie-in. This project has been going on for almost two years now, and still hasn’t been released yet, as everyone wants everything to be just right. I’ve written drafts of the first two installments, and am waiting for more feedback from the game company on both that and on the outline for the third. This is both the benefit and frustration with coordination among multiple tie-ins (there are several other projects connected to this game, and they’re all to be consistent with each other), as there are constant adjustments due to changes in other aspects. Kudos to the game folks for keeping all the balls in the air…

“Journalistic Integrity.” This story for the third volume of the Pangaea shared-world anthology is all done and revised to the editor’s specifications, and the book should be out, um, soon from Crazy 8 Press.

The Subterranean Blue Grotto Guide to Batman ’66I contributed an essay to the first volume of this series, ZLONK! ZOK! ZOWIE!, which will be out very shortly. My piece is about “Fine Feathered Finks”/”The Penguin’s a Jinx,” the inaugural Penguin episode, in which I focus primarily on that episode’s lampooning of the still-relatively-new-in-1966 concept of prison reform. I’m scheduled to write another essay for the second volume, BIFF! BAM! EE-YOW! Just as Z!Z!Z! covered season one, B!B!E! will cover season two.

Patreon stuff. I’m very far behind on the vignettes and on the TV and movie reviews for Patreon. Once I’m done with the two novels that are almost done, I plan to do a ton of content in that regard.

Tor.com stuff. Still doing two Voyager rewatch entries per week. With Picard ending, I’ve only got one more piece to do — the first-season overview — and then nothing else specifically scheduled for Tor beyond Voyager until Discovery season 3 starts, though I have some vague ideas for possible standalone articles.

I think that’s everything. For now…..


read my stuff while you’re stuck at home, part 4: gaming tie-ins


So many of us are kinda stuck staying home a lot, and that means more reading time! Or, at least, time spent reading so you don’t go batshit because you’re stuck staying at home a lot……

As one possible thing to read, how about my writing? I’ve already posted about my various writings based on TV shows — including my Star Trek work and my work based on other shows — and work based on movies, and now we turn to stuff about gaming. I’ve written novels and short stories and comic books based on BattleTech, Command & Conquer, Dungeons & Dragons, Magic: The Gathering, StarCraft, and World of Warcraft, as well as an essay about writing gaming fiction.


Short stories:

  • Meiyo” on BattleCorps.com — in Solaris City, Mariko Guardado announces the ‘Mech fights in the coliseum, and winds up part of a plot to overthrow Word of Blake’s rule
  • “Three Sides to Every Story” in 25 Years of Art and Fiction — this coffee-table book has a ton of new short fiction, including another story of Mariko Guardado, now doing pirate broadcasts

Command & Conquer


  • Tiberium Wars — taking place simultaneously with the 2007 game of the same name, this novel focuses on two young officers who fight in the war against the forces of Nod, as well as a reporter trying to bring the real story of Tiberium poisoning to the rest of the world

Dungeons & Dragons


  • Dark Sun: Under the Crimson Sun — part of the “Abyssal Plague” crossover event, this is the story of two friends, Gan and Rol, who are captured by slavers, and Rol has also been infected with the abyssal plague; their friends, a team of grifters, must rescue them and try to save Rol

Magic: The Gathering

Short stories:

  • “God Sins” in Distant Planes — a planeswalker decides to retire, but finds that his worshippers won’t let him


  • “Gaming the Novel” in Kobold Guide to Combat — an essay on the differences between combat in a gaming situation versus combat in a work of fiction



  • Ghost: Nova — the origin of Nova Terra, who became the Terran Dominion’s most powerful Ghost assassin; the intended prequel to the StarCraft: Ghost game that never happened, this nonetheless provides backstory on a supporting character in the StarCraft mythos

Comic books:

  • Ghost Academy #1 — a look at the training of telepaths to become Ghosts, through the eyes of Nova, Gabriel Tosh, Kath Toom, Lio Travski, Aal Cistler, and Delta Emblock

World of Warcraft


  • Cycle of Hatred — Jaina Proudmoore and Thrall work together with a magical ally everyone thought was dead, in order to stop the rise of Galtak Ered’nash, a plot by the Burning Legion to take over the world